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EaselJS / Canvas Example : Follow Drone

As I posted the other day, I have been spending some time playing around with dynamic drawing with the HTML5 Canvas element and EaselJS. I have put together quite a few examples and experiments and will be posting them (along with what I learned from them) over the next couple of weeks.

The first example I want to share is a simple one which I call “follow”. It basically uses EaselJS to create a snake like shape that follows you mouse. Here is a screen shot of a graphic I created with it:

Here is an inline version of the example that you can play with. Just click to toggle whether the drone follows your mouse (requires a browser with support for the HTML5 Canvas element).

You can view the example fullscreen (which looks better) here .

You can view, as well as download all of the code from my GitHub repository (released under an MIT License).

Im going to write a series of posts over the next couple of days on a couple of things I learned while building this example. In the mean time, here is the main gist of what is going on:

Again, you can view the full version of the example here, and view and download all of the code from here.

I will be making some more posts over the next couple of days, going into more detail on the example, as well as some of the lessons I learned from making it. In the meantime, post any questions or comments below.

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