I have just completed running all of the performance tests for the ActionScript 3 Development Task Contest #1.
The result below are tentative until I have confirmed that the code follows the rules (and spirit) of the contest. If you see any issues with any of the top 5 submissions, please post them in the comments. You can view all of the entries in the contest’s GitHub repository.
You can download and view the results as a csv file here .
I have uploaded all of the entries for the ActionScript 3 Development Task Contest #1 to the contest’s GitHub repository.
If you sent me an entry and do not see it in the repository, email me ASAP (without the file). Adobe’s spam system can be a bit overzealous at times, but if I know you sent me something, I can find it.
Also, I have not validated all of the entries yet. I will do that later today or over the weekend. If you see any major issues in a submission, then post them in the comments (do not email me directly about it). My plan is to post the initial test results on Monday, and then finalize Monday night or Tuesday. However, I am traveling early next week, so that might slip a day.
Well, there is just a little over a day before the deadline for entries to the ActionScript Development Task Contest (AS3DTC) are due. I wanted to make a quick post with a couple of reminders to ensure everyone has their correctly working submissions in on time.
First, a couple items:
Regarding #4, here are some of the rule clarifications:
I was working on some code over the weekend and was spending a lot of time trying to figure out the best way to approach a problem, and how to get the best performance from the solution. I thought it would be useful and interesting to see how other developers would approach the problem. This gave me an idea for an ActionScript 3 contest, which I am announcing today.
What: ActionScript 3 Development Task Contest (AS3DTC)
When: Submissions must be received by Mike Chambers (mesh@adobe.com) by 12 Noon, PST, Friday, November 13th.
Who: Anyone is eligible (see details below)
Prizes : Copy of Flex Builder 3, choice of a T-shirt from threadless.org, lots of random swag, and the admiration and adulation of your ActionScript developer peers.