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Catching server timeout errors when using Flash Remoting

When calling remote services / methods via Flash Remoting, any errors that occur will trigger the onStatus method to be called:

onStatus = function(error){
    trace("Error : " + error.description);

However, if Flash cannot connect to the server (network or server is down) onStatus will not be called. Using XML and LoadVars you have to manually keep a timer in order to time out the connection, however you do not have to do this using Flash Remoting. Just create a method like the following:

_global.System.onStatus = function(info){
    trace("details : " + info.details);
    trace("description : " + info.description);
    trace("code : " + info.code);
    trace("level : " + info.level);

This method will be called if Flash MX cannot connect to the Flash Remoting server.
Here is an example output (when the server is not running):

details: http://localhost:8500/flashservices/gateway/
description: HTTP: Failed
code: NetConnection.Call.Failed
level: error

Couple of notes :

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