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29 results for Flash
  • Below is a list of some of the best resources if you are interesting in getting a deeper understanding Adobe’s recent announcement that Flash CS5 will be able to output standalone applications for the iPhone. Building Applications for the iPhone with Flash : My original blog post on the iPhone announcements. Developer FAQ : Official FAQ which answers common questions about creating content for iPhone using Flash. Why you should NOT care about building apps for the iPhone with Flash : Blog post I made which puts the announcement into the context of the other Flash Player 10.
    flash Created Sat, 17 Oct 2009 12:22:01 +0000
  • The news from Adobe MAX 2009 that probably generated the most buzz and discussion online was the announcement that Flash CS5 will have support for outputting applications for the iPhone. While I am really excited about the news, and the work we are doing around the iPhone, I am here to tell you that you should not care about it. Let me repeat that: You should NOT care about using Flash to build applications for the iPhone.
    flash apple Created Mon, 12 Oct 2009 12:05:01 +0000
  • This morning during the day 1 keynote at Adobe Max 2009, Adobe announced that the next version of Adobe Flash (Flash Professional CS5) will include support for creating stand-alone applications for the Apple iPhone and iPod Touch. As you can imagine, this is something that we are really excited about, and we expect there to be a lot of questions. This post should address some of those questions, and point to additional resources with more information.
    flash apple Created Mon, 05 Oct 2009 12:45:01 +0000
  • Since the first leg of the European on AIR Tour wrapped up, I have had some time to take some time and research / play around with some new technologies. In particular, I have been looking into the HTML 5 draft spec, as well as some of the work that Google has been doing with Google Gears. One thing I have been watching closely around the HTML 5 draft is the implementation of the VIDEO element / tag.
    html5 javascript actionscript flash Created Tue, 27 May 2008 12:56:01 +0000
  • I have just uploaded a video of some of the Flash 10 Year Anniversary party from last night (held at Adobe / former Macromedia HQ in San Francisco). The clip includes birthday wishes from Strongbad, and Nectarine and some comments from Kevin Lynch and the guys from Big Spaceship. You can view the complete video here. Highlights of the night included a birthday greeting for Flash from Strong bad, Flashtinis, and Halo into the night.
    flash Created Thu, 10 Aug 2006 12:47:01 +0000
  • One of the cool new sound APIs in ActionScript 3, is the SoundMixer.computeSpectrum API. This allows you to get information about sounds currently playing within the player. Andre Michelle put together a nice example that shows a visualization of the playing sound within the player. I tried to figure out the API from Andre Michelle’s example (some of it was over my head), but with some help from Grant Skinner at FITC, I finally figured it out and put together a simple example that shows how to use the API.
    actionscriot flash Created Mon, 24 Apr 2006 12:56:01 +0000
  • As I posted yesterday, we did a little test that involved streaming video from an Xbox (playing StarWars Battlefront) over DevChat via Flash video. I actually did something similar to this about a year ago, but this was to help test a new (and hopefully better) hardware configuration. A lot of people were asking how we did it, so I thought I would make a quick post explaining it. Here is the setup:
    making flash Created Fri, 01 Oct 2004 12:25:01 +0000
  • I have once again been doing a lot of application development with Flash, and have begun to create some more advanced apps / functionality. Previously, I would follow a few simple rules to organize my applications: Use only one frame of main timeline. All code on main timeline Classes and function libraries moved to external ActionScript files UI Event handlers included in FLA This actually worked well for applications which only had one state (such as the Stock Services app), but did not work well for more complex applications which had multiple states / screens.
    flash Created Wed, 14 May 2003 12:11:01 +0000
  • Have you noticed that the longer you work on your project, the larger your FLA file gets (even though you may remove items from the FLA)? The Flash authoring environment saves new data by appending it to the end of the FLA. If you remove something from the Flash movie (lets say you delete a Movie Clip), then Flash will just write a note in the FLA to not use that asset anymore.
    flash Created Tue, 08 Apr 2003 12:35:01 +0000
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